Game Theory in Operation Research ~ Introduction
Game theory
It was developed for the
purpose of analyzing competitive situations involving conflicting interests. In
other words, game theory is used for decision making under conflicting
situations where there are one or more opponents.
The game theory models
can be classified into several categories. Some important categories are listed
below.
Two-person & N-person games
If the number of players is two, it is
known as two-person game. On the other hand, if the number of players is N, it
is known as N-person game.
Zero sum & Non-zero sum game
In a zero sum game, the sum of the
points won equals the sum of the points lost, i.e., one player wins at the
expense of the other. To the contrary, if the sum of gains or losses is not
equal to zero, it is either positive or negative, then it is known as non-zero
sum game. An example of non-zero sum game is the case of two competing firms
each with a choice regarding its advertising campaign. In such a situation,
both the firms may gain or loose, though their gain or loss may not be equal.
Games of Perfect and Imperfect information
If the strategy of a player can be
discovered by his competitor, then it is known as a perfect information game.
In case of imperfect information games no player has complete information and
tries to guess the real situation.
Pure & Mixed strategy games
If the players select the same strategy
each time, then it is referred to as pure strategy games. If a player decides
to choose a course of action for each play in accordance with some particularly
probability distribution, it is called mixed strategy game.
Assumptions of Game
Theory
- There are finite number of competitors
(players).
- The players act reasonably.
- Every player strives to maximize gains and
minimize losses.
- Each player has finite number of possible
courses of action.
- The choices are assumed to be made
simultaneously, so that no player knows his opponent's choice until he has
decided his own course of action.
- The pay-off is fixed and predetermined.
- The pay-offs must represent utilities.
Basic Terminologies in Game
Theory
Player
Each participant (interested party)
is called a player.
Strategy
The strategy of a player is the
predetermined rule by which a player decides his course of action from the list
of courses of action during the game. A strategy may be of two types:
- Pure strategy. It is a decision, in
advance of all plays, always to choose a particular course of action. In
other words, if the best strategy for each player is to play one
particular strategy throughout the game, it is called pure strategy.
- Mixed strategy. It is a decision, in
advance of all plays, to choose a course of action for each play in
accordance with some particular probability distribution. In other words,
if the optimal plan for each player is to employ different strategies at
different times, we call it mixed strategy.
Optimal strategy
The course of action which maximizes the profit of a player
or minimizes his loss is called an optimal strategy.
Saddle point
A saddle point is an element of the matrix that is both the
smallest element in its row and the largest element in its column. Furthermore,
saddle point is also regarded as an equilibrium point in the theory of games.
Pay-off
The outcome of playing the game is called pay-off.
Pay-off Matrix
It is a table showing the outcomes or payoffs of different
strategies of the game.
Value of the Game
It refers to the expected outcome per play, when players
follow their optimal strategy. It is generally denoted by V.
Video Link --> #Game Theory - Introduction #Purestrategy #Mixedstrategy - YouTube
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